Reviews
Nyambe:
African Adventures

In the land of the
Overpower, the jaws of the crocodile are the only reward for the unwary.
Nyambe is a vast land
of exotic creatures and wide expanses, where ancestral orishas cry for
brave tribal warriors to carve out the hearts of foul mchawi wizards,
and where dragon-blooded sorcerers once joined the fierce Amazons of
Nibomay in the bloody Rebelling Time to win their freedom. This eagerly
anticipated campaign setting for the D20 System brings together high
fantasy and African myth, legend, and history in a hardcover sourcebook
of epic proportions for both players and GMs.
Nyambe: African Adventures
includes:
- Twelve new human
tribal cultures and six variant non-human races, like the brown-skinned,
tailed Wakyambi elves who meddle in the affairs of men from the depths
of the bIda rainforest.
- New core class
variants and prestige classes change druids into shamen who worship
the natural orisha spirits and are as comfortable in the skin of a
panther as in humanoid form.
- New skills and
feats like Ancestral Blessing, Drum Dancer, Elephant Warrior, and
Fire Blood are the heritage of every Nyamban, as well as new weapons,
armor, and equipment designed for a tropical climate where the heat
of the vast savannah is more dangerous than an enemy's spear.
- The spirit-worship
of the mortals has called upon the orisha for new spells and domains
such as Darkness, Exile, Fertility, Lightning, and Plague ever since
the Dark Time when the Overpower ascended into the sky on the web
of a giant spider.
Mad omurogo wizards contemplate the contents of mojuba bags to prepare
their divination spells, and new magic items like zombi powder turn
fallen warriors into true zombis that keep a hideous memory of their
former lives. Ritual masks let the wearer become an orisha, and vodou
nkisi statues hurl powerful curses at those who dare to use them.
- And in the dark
interior of the continent lurk creatures never before seen by the
men of the tamed north lands ... ravenous beasts of the jungle and
desert are only the beginning of the danger that awaits those who
walk the lands of Nyambe!
Author: Chris Dolunt | Editor: Michelle Nephew
Cover Artist: Mike Dutton
Stock Number: AG3700 | ISBN: 1-58978-023-X | MSRP: $37.95 (US)
Format: 256 pages (16 pages full color), 8.5" x 11", case
bound
Release Date: 2002
Ancestral Vault

A Sourcebook of Magic
Items
A Treasury of Exotic
Wonders
Drawn from the sweltering
rainforests and dangerous savannahs of Nyambe, Ancestral Vault brings
gamers a rich hoard of African-flavored treasures and equipment. This
96-page perfect bound sourcebook describes mundane D20 System equipment,
special and superior items, and magical objects of all degrees of power.
Though designed for use with the Atlas Games Nyambe: African Adventures
setting, these items can find their way into any campaign as exotic
treasures from faraway lands.
Ancestral Vault includes:
-
New magical rings,
rods, staves, wands, potions, wondrous items, cursed items, and
artifacts.
Rules for magical games, and alternate magic item creation feats.
-
New adventuring
equipment, tool kits, ship rules, trade goods, armor, shields, and
weapons, as well as fixes for the lack of armor in Nyambe.
-
Rules for using
natural medicine to create ritual scars and herbal concoctions.
- Magic item tables
for all the items in Ancestral Vault as well as those found in Nyambe:
African Adventures.
Authors: Chris Dolunt,
Chris Jones | Editor: Michelle Nephew
Cover Artist: Steven Sanders | Interior Artists: Chad Sergesketter,
Steven Sanders
Stock Number: AG3702 | ISBN: 1-58978-040-X | MSRP: $19.95 (US)
Format: 96 pages, 8.5" x 11", perfect bound
Release Date: 2003
Dire Spirits

An Introductory Adventure
for 1st-Level Characters
The fearsome bounty
hunter KanUk -- a kosan orc from the Mythical Ages of Nyambe-tanda --
was long ago bound into the body of an undead dire lion. His savagery
knew no bounds among the helpless slaves of his land until he was defeated
in the Great Rebellion, and his spirit was shunted into his own still-beating
undead heart. This heart has rested undisturbed in a foul shrine for
thousands of years, protected by the magical wards erected by the kosans
before they fled. But not even kosan magic is eternal, and just over
a month ago, the wards collapsed, exposing the shrine to the outside
world. When this malignant heart begins to assemble animal slaves intent
on locating a new body for their evil master, a group of brave warriors
must find and destroy it before it orchestrates KanUk's rebirth, and
all of Nyambe-tanda falls beneath his claws!
Dire Spirits is a
D20 System adventure for 1st-level characters. It provides an introduction
to the Nyambe: African Adventures campaign setting, though it can also
be used as a stand-alone scenario. It is recommended, but not necessary,
that players own the Nyambe hardcover sourcebook (stock number AG3700).
This 48-page module
includes:
- A map and description
of the village of Mounchili, a typical community in the Empire of
Mabwe, that can become the PCs' base in a larger campaign.
- Rules for generating
the family compounds typical of Nyamban villages.
- Maps and descriptions
of the ancient temple that contains KanUk's still-beating heart.
- Pregenerated PCs
and stats for agogwe halfling warriors, wakyambi elf adepts, and Nghoi
human commoners, to start any GM off right in an African Adventures
setting.
- New D20 material
like the howling fern monstrous plant, rainforest zombies, the fearsome
pseudo-lich template, rules for monkey traps and trip line and spikes
traps, the wondrous linguist's staff, and the magical disease called
wound rot.
Author: Chris Dolunt
| Editor: Michelle Nephew
Cover Artist: Steven Saders | Interior Artists: John Davis, Brian Figur
Stock Number: AG3701 | ISBN: 1-58978-029-9 | MSRP: $12.95 (US)
Format: 48 pages, 8.5" x 11", saddle stitched
Release Date: 2002

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